For this point, our stance is that sandbox mode is not the way to go. The second is that players want to practice very specific skills without the constraints of a regular game.
We want players to know what they’re getting and to be happy with the things they’re unlocking (we may investigate other ways to do this). We’ve heard a number of player requests for a Sandbox Mode, with two main reasons: the first is trying out new content – which is something we value too. As part of the 'Here's What We're Not Working On' section they stated that they were not working on a sandbox mode where players could try content out before unlocking it as well as practice specific skills: The ruckus kicked off last week - I don't think we wrote about it so I'll explain the context here and why the initial statement seemed so nonsensical.Įssentially, as part of a new outreach blog called ' Riot Pls'*, Riot explained some of the features that had been sidelined or shelved, presumably with the hope that more clarity and an explanation would mean players would stop getting antsy when they failed to appear. According to Greg 'Ghostcrawler' Street, Design Director for League of Legends , the company is up for reconsidering the implementation of a sandbox mode based on feedback from players and the associated community.